![]() One other thing to point out is that most weapons are shiny and reflective, so just about every weapon is always reflecting the light around it. This does have an effect on performance, however, as we'll discover shortly but it looks pretty sweet. Even though nothing in that reflection is on screen, the game still has to render it so that it can appear in the image. In the second image, however, we can see the Doom Slayer's reflection clearly as well as the terrain behind us. The game treats the glass like it was cardboard, so there's nothing to view. In the first image, there's no reflection at all. Windows with huge panes of glass make ray traced reflections really come to life. Just about every shiny surface, from metal to water and glass, will show reflections of nearby objects, even if that object isn't on screen.ĭoom Eternal - Ray Traced Reflections Off The reflections are pretty nice - when you have time to stop and look around. Unfortunately, Id only implemented ray-traced reflections, so shadows and lighting are mostly unchanged from before. With Doom Eternal being written for the Vulkan graphics API, Id used the Vulkan Ray Tracing extensions to enhance the graphics in this game. What Did Id Software Add To Doom Eternal With The Ray Tracing Update? If we're too busy double-jump-dashing, shooting, and glory killing, does it even matter if this already visually impressive and efficient game engine gets even more eye candy? Would adding DLSS 2.0 support offset the performance impact that ray tracing effects have? The answers to these questions are a little more nuanced than we'd imagined, actually. Now the Doom Eternal ray tracing update is here, though the tricky part about adding ray tracing effects to Doom is whether players would have time to notice them, since the game moves at such an incredibly fast pace. ![]() High performance and a bevy of graphics configuration settings means that Doom can run on just about any discrete graphics card from the last few years. ![]() When we reviewed thsi latest Doom title, we found that it was already pretty stunning graphically while running really well on all kinds of different hardware. In the spring, Id Software and Bethesda announced that they would bring real-time ray tracing and NVIDIA DLSS 2.0 to the Vulkan-powered Doom Eternal. ![]()
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